So, You Want to be a Necromancer! | Diablo Immortal
The Necromancer is a playable class in Diablo Immortal that specialises in dark magic and summoning the undead. This versatile class can raise an army of minions to fight alongside them, use a variety of spells that deal poison and curse damage to enemies, and heal themselves and their minions.
The Necromancer uses a resource called Essence, which is generated by dealing damage to enemies or using certain skills. Essence is used to fuel the Necromancer's spells and summoning abilities. The key Features of the Necromancer Class are listed below.
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Necromancer Summoning
One of the key features of the Necromancer class is its summoning abilities. The Necromancer can raise an army of undead minions to fight alongside them. These minions can vary from skeletons and mages to golems and more. The Necromancer can also use spells to control their minions, such as ordering them to attack specific targets or protecting them from harm.
Diablo Immortal, Necromancer Summoning
Dark Magic
The Necromancer can also use a variety of spells that deal poison and curse damage to enemies, as well as heal themselves and their minions.
Essence
The Necromancer uses a resource called Essence, which is generated by dealing damage to enemies or using certain skills. Essence is used to fuel the Necromancer's spells and summoning abilities.
Blood and Bone
The Necromancer has two skill trees - Blood and Bone. The Blood tree focuses on life-stealing abilities, while the Bone tree focuses on summoning and manipulating bone-based minions.
Overall, the Necromancer is a versatile class that excels at controlling the battlefield with its undead minions and dark magic.
At level 1, the Necromancer begins with a basic set of abilities, including some form of summoning skill, a melee attack, and a ranged attack. As the Necromancer progresses through the game and gains experience, they will unlock new abilities and spells that can be used in combat.
Necromancer Abilities and Spells
Bone Spear
Shoot a bone spear that deals 1,107 damage and pierces up to 2 additional enemies, with damage reduced by 50% for each extra enemy hit.
Diablo Immortal, Necromancer Ability: Bone Spear
Soulfire
Throw a soulfire ball that explodes on impact, dealing 1,024 damage to the target and 25% to nearby enemies.
Diablo Immortal, Necromancer Ability: Soulfire
These were our primary skills with no cool down at all.
Next is our secondary, or main skills.
Bone Spike
Summon bone spikes that stun enemies for 2 seconds, deal 1,305 damage, and increase range and damage with longer charge.
Diablo Immortal, Necromancer Skill: Bone Spike
Bone Wall
Create a bone wall for 8.8s that blocks movement of all enemies and allies, and enemy projectiles. Max 3 charges.
Diablo Immortal, Necromancer Skill: Bone Wall
Command Skeletons
Active: Command skeletal champions to charge and increase attack speed by 80% for 4.5 sec. Passive: Raise a skeletal champion every 8s, up to 3 max.
Diablo Immortal, Necromancer Skill: Command Skeletons
Corpse Explosion
Detonate corpses in an area, dealing 1,054 damage to nearby enemies. Cumulative damage reduction for simultaneous hits.
Diablo Immortal, Necromancer Skill: Corpse Explosion
Corpse Lance: Summon corpse projectiles that impale the target and nearby enemies, dealing 1,044 damage per lance. 20% damage reduction for multiple hits on the same target.
Grim Scythe
Slash with a summoned scythe, dealing 1,230 damage to enemies in front and generating up to 2 corpses per hit. Max 2 charges.
Diablo Immortal, Necromancer Skill: Grim Scythe
Skeletal Mage: Summon an immobile skeletal mage for 13s that throws soulfire bolts, dealing 305 damage to enemies. Max 6 total skeletal champions and skeletons.
Wraith Form
Transform into a wraith, gain 50% speed and invulnerability for 2s, but cannot attack. You will see that many skills are locked right now, but they will be unlocked as you level up.
Diablo Immortal, Necromancer Skill: Wraith Form
These locked skills are,
Bone Armour
Protect yourself and nearby allies with a shield of bones that absorbs x amount of damage for 12 seconds.
Dark Curse
Curse all enemies in the area, dealing damage to them over 6 seconds and greatly reducing their vision.
Bone Spirits
Continually deal damage with bone spirits. Using consumes energy, which recovers when not in use.
Command Golem
Passive: Raise up to 4 skeletal champions dealing X damage per attack every 8 seconds. Active: Command champions to charge and gain 80% attack speed for 4.5 sec. These skills have a cool down which can vary from 0.5 second to more than 12 seconds.
As the Necromancer progresses through the game and gains levels, they will have the opportunity to customize their abilities by selecting different runes and modifiers that can enhance their existing skills. This allows players to tailor their Necromancer build to their preferred playstyle and the challenges they face in the game.
Best Necromancer Attributes
To create it, you should mostly focus on Intelligence and Vitality, but you should also include Willpower and Fortitude points as well. This build places the least importance on strength.Currently I am focusing on my character rather than attributes.
Best Build for Necromancer
You can find the best skills for a Diablo Immortal Necromancer build by yourself.
What I prefer is…
- Primary skill: Soulfire (unlocked at level 1).
- Command Skeletons: (unlocked at level 1).
- Corpse Explosion: (unlocked at level 3).
- Bone Armour: (unlocked at level 41).
- Command Golem: (unlocked at level 50).
Soulfire & Corpse Explosion
The Necromancer build in Diablo Immortal uses Soulfire as the primary skill for easy ranged damage that can damage nearby enemies. Corpse Explosion can then be used to detonate corpses on the ground. Even though Bone Spear is unlocked later, Soulfire remains the better option.
Command Skeletons
In Diablo Immortal, Command Skeletons is a simple yet effective skill that automatically raises skeletons to fight alongside the player's hero. These skeletons attack nearby enemies, drawing their attention while the player deals damage from a safe distance with Soulfire.
Bone Armor
Bone Armor unlocks much later than the previous skills, but it's worth the wait. Initially, Bone Armor is a powerful support skill that you can use to improve the armor of both yourself and allies for a short amount of time.
Command Golem
The final skill for this Necromancer build in Diablo Immortal is Command Golem, which summons a colossal golem to deal damage and stun enemies. It's like having your own temporary boss to do your bidding.
Then we have,
Diablo Immortal places a great deal of emphasis on gear. In the early game, you'll probably end up with a lot of common gear that doesn't seem that useful, but late-game gear can significantly improve your Necromancer build. The gear in Diablo Immortal provides points for various attributes, as well as stat boosts and altered abilities.
Gear: Shepherd's Call to Wolves set (including jewellery), Diablo Immortal, Necromancer
Shepherd's Call to Wolves set (including jewellery) is the most suitable armor for this build, as the more pieces you equip, the more buffs your minions receive. Despite the fact that it is not the best set in terms of protection, as this build is primarily about your minions, this is the route to take. You will get the most out of them.
Diablo Immortal, Necromancer Main Weapon
When it comes to your main weapon, look out for Destolatoria, which will buff your Command Golem ability. Choose the Life in Balance item as your off-hand item. As a result, your Command Skeletons skill will be boosted, meaning all of your minions will receive a boost.
References
- https://www.dexerto.com/diablo/best-diablo-immortal-necromancer-builds-1870129/
- https://www.rockpapershotgun.com/best-diablo-immortal-necromancer-build
- https://www.mistermenplays.com/all-set-items-drop-locations-bonuses-in-diablo-immortal
- https://exputer.com/guides/diablo-immortal-necromancer-build/
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