Behind the Scenes: Unity Exec Confession on Developer Communication Failure
Marc Whitten, Unity Create's president, admitted that a year after promising to listen more to developers, the company hadn't listened enough.
Related: The Unity Controversy: Unveiling the Hollow Knight and Cult of the Lamb Engine Drama
With Unity's Runtime Fee policy being updated to restore goodwill with customers and the game development community after a chaotic two weeks, the engine maker hopes to restore goodwill.
The Runtime Fee process, which originally proposed charging high-performing games per user install, remains a source of nerves for developers, no matter what today's changes have to say. Unity is one of two major game development engines. How could it make a policy that could put them out of business, according to some?
https://www.gameforce.blog/behind-the-scenes-unity-exec-confession-on-developer-communication-failure/
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